Saturday, March 29, 2008

New Addictive Game etc.

Thanks to the Digg, i've discovered this new ridiculously addictive game called BoomsticK. Play it if you dare, I've limited myself to only playing once a day. When I close my eyes I can still see those menacing polyhedrons closing in on all sides...

Been quite busy lately. I've been practicing work with my new tablet. It takes a lot of work not to draw like a spatially-challenged 6 year old, but I've finally started being able to draw shapes that might be discernable as, well, things.



I'm sort of excited about it.

This week in life drawing: starting my supercoolI'msoexcitedaboutityoudon'tevenknooooow project. I'm excited about it now anyway. I hope I don't mess it up, that'd make it less cool. For 3D digital we're designing games, and that's also pretty much awesome as well. Coming up with ideas for games is something I've basically been doing since I started playing them, so to get to do it for a class is my idea of pretty much The Best Thing Ever.

w00T w00T.

Monday, March 24, 2008

Oh work.

The student boss's response after being asked a question by one of the help desk phone agents:

"You know, I haven't seen God in a while. Maybe that's because you MURDERED him."

It's a steep learning curve out here.

Thursday, March 13, 2008

I love my job

I have had a job working as a computer help desk employee for the past 2 months and I can say completely unabashedly that this job is amazing. Let me try to explain why this is:

1. My job as such is providing phone support for computer and software related problems occurring on campus. So, I set at my kiosk outfitted with 3 monitors and receive phone calls from people experiencing various problems (OMG MY INTERNETS HAS BROKEN), resetting passwords and trouble shooting other problems.

2. These calls come fairly frequently, but I can say that 8/10 of them are from kind or at least civil individuals who are not abusive, but possibly (generally) incompetent. But, as long as they're nice about it, it doesn't really matter much to me. Average phone call: about 6 minutes of my time.

3. I can eat and drink here. Around All These Computers. I'm not sure how this has been alive, I'm attributing it to some sort of miracle.

4. The real reason: when I'm not on the phone (70% of them time) I'm allowed to do nearly everything, from constructing elaborate machines from the desk supplies, making terrible jokes with my colleagues, watching TV on the internet, playing games on the internet, checking email on the internet, finding all the dumb stuff that gets put up here on the internet etc etc etc.

5. I get paid to do this.

And now another silly thing:

The 10th dimension

I don't know if I honestly find what he's talking about plausible, if I just like the clean graphics or if I'm lulled into a trance by his soothing voice, but this video is captivating.



Also: the awareness test

This^ made inhale half a can of coke into my nose.

Tuesday, March 11, 2008

Hail hail the D&D

This is one bizarre flow-chart Wired put out for post-Gygax consumption. It amuses me greatly, although it's integrity as a flow-chart is somewhat dubious. The article isn't half bad, either.





Also, this is absolutely awesome:

This is ridiculous.


Friday, March 7, 2008

Back on the blogging train

So I just saw the advertising video for Patapon. I don't think I'd ever buy the English release of this thing, but if I had the means, could I really resist purchasing the Japanese title? I think I could not.

I imagine there are existent titles more indicative of the Japanese gaming philosophy than Patapon, but I'll be damned if I can think of one off the top of my head. Only in That Country could a group of people sit together in a room and say "Hey, let's make a game that won't stop singing at you for the duration of play, and have you fight people by creating drum sounds pushing buttons in ryhthm! Yeah, people will love it. No way that shit's gonna get old."

And what's bizarre is the game actually looks sort of amusing. Maybe it's just my art side kicking in and saying "Wow, that 2D style is really snappy" but if it was in Japanese I think I would go for it, despite the fact that the incessant PATAPATAcrap would probably unnerve There's just something about it, where if the title is in Japanese I can forgive what I'd consider in English to be unforgivable transgressions against my sensibilities. This is probably some sort of blatant bias, but what can I say? I guess I'm just a horrible person.
Creative Commons License
Molly Maloney's Artwork by Molly Maloney is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.